250e073408
* Benchmark script * Rewrite unmarshaler using the stack Instead of tracking the build chain using `target`s, use the stack instead. Working and most benchmarks look good, but regression on structs unmarshalling. ~60% slower on ReferenceFile/struct. * Shortcut to check if last node of iterator * Remove unecessary pointer allocation * Skip over unused keys without marking them as seen * Add some tests * Fix mktemp on macos
145 lines
3.4 KiB
Go
145 lines
3.4 KiB
Go
package ast
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import (
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"fmt"
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)
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// Iterator starts uninitialized, you need to call Next() first.
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//
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// For example:
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//
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// it := n.Children()
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// for it.Next() {
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// it.Node()
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// }
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type Iterator struct {
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started bool
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node Node
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}
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// Next moves the iterator forward and returns true if points to a node, false
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// otherwise.
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func (c *Iterator) Next() bool {
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if !c.started {
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c.started = true
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} else if c.node.Valid() {
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c.node = c.node.Next()
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}
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return c.node.Valid()
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}
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// IsLast returns true if the current node of the iterator is the last one.
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// Subsequent call to Next() will return false.
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func (c *Iterator) IsLast() bool {
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return c.node.next <= 0
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}
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// Node returns a copy of the node pointed at by the iterator.
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func (c *Iterator) Node() Node {
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return c.node
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}
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// Root contains a full AST.
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//
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// It is immutable once constructed with Builder.
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type Root struct {
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nodes []Node
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}
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// Iterator over the top level nodes.
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func (r *Root) Iterator() Iterator {
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it := Iterator{}
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if len(r.nodes) > 0 {
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it.node = r.nodes[0]
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}
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return it
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}
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func (r *Root) at(idx int) Node {
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// TODO: unsafe to point to the node directly
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return r.nodes[idx]
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}
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// Arrays have one child per element in the array.
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// InlineTables have one child per key-value pair in the table.
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// KeyValues have at least two children. The first one is the value. The
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// rest make a potentially dotted key.
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// Table and Array table have one child per element of the key they
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// represent (same as KeyValue, but without the last node being the value).
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// children []Node
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type Node struct {
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Kind Kind
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Data []byte // Raw bytes from the input
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// next idx (in the root array). 0 if last of the collection.
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next int
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// child idx (in the root array). 0 if no child.
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child int
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// pointer to the root array
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root *Root
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}
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// Next returns a copy of the next node, or an invalid Node if there is no
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// next node.
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func (n Node) Next() Node {
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if n.next <= 0 {
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return noNode
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}
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return n.root.at(n.next)
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}
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// Child returns a copy of the first child node of this node. Other children
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// can be accessed calling Next on the first child.
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// Returns an invalid Node if there is none.
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func (n Node) Child() Node {
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if n.child <= 0 {
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return noNode
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}
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return n.root.at(n.child)
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}
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// Valid returns true if the node's kind is set (not to Invalid).
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func (n Node) Valid() bool {
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return n.Kind != Invalid
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}
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var noNode = Node{}
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// Key returns the child nodes making the Key on a supported node. Panics
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// otherwise.
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// They are guaranteed to be all be of the Kind Key. A simple key would return
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// just one element.
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func (n *Node) Key() Iterator {
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switch n.Kind {
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case KeyValue:
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value := n.Child()
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if !value.Valid() {
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panic(fmt.Errorf("KeyValue should have at least two children"))
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}
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return Iterator{node: value.Next()}
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case Table, ArrayTable:
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return Iterator{node: n.Child()}
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default:
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panic(fmt.Errorf("Key() is not supported on a %s", n.Kind))
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}
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}
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// Value returns a pointer to the value node of a KeyValue.
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// Guaranteed to be non-nil.
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// Panics if not called on a KeyValue node, or if the Children are malformed.
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func (n Node) Value() Node {
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assertKind(KeyValue, n)
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return n.Child()
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}
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// Children returns an iterator over a node's children.
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func (n Node) Children() Iterator {
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return Iterator{node: n.Child()}
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}
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func assertKind(k Kind, n Node) {
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if n.Kind != k {
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panic(fmt.Errorf("method was expecting a %s, not a %s", k, n.Kind))
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}
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}
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