Go 1.26 dropped support for 32-bit Windows on ARM (`windows/arm`).
This commit removes the `windows_arm` build targets from
`.goreleaser.yaml` to fix the build. `windows_arm64` is retained.
Co-authored-by: pelletier <172804+pelletier@users.noreply.github.com>
* Build arm + arm64 binaries for linux and windows
* Type MaxInt64 to avoid overflow on 32 bits arch
On a 32 bits arch, math.MaxIn64 is interpreted as an int, and therefore
overflows. This causes compilation to build on those platforms.