Fix index and slice expressions for query (#405)

* Fix index and slice expressions for query

Support negative step for slice expressions
This commit is contained in:
x-hgg-x
2020-05-14 08:21:51 +02:00
committed by GitHub
parent 44aed552fd
commit a60e466129
8 changed files with 601 additions and 182 deletions
+106 -28
View File
@@ -2,6 +2,7 @@ package query
import (
"fmt"
"reflect"
"github.com/pelletier/go-toml"
)
@@ -71,53 +72,130 @@ func newMatchIndexFn(idx int) *matchIndexFn {
}
func (f *matchIndexFn) call(node interface{}, ctx *queryContext) {
if arr, ok := node.([]interface{}); ok {
if f.Idx < len(arr) && f.Idx >= 0 {
if treesArray, ok := node.([]*toml.Tree); ok {
if len(treesArray) > 0 {
ctx.lastPosition = treesArray[0].Position()
}
}
f.next.call(arr[f.Idx], ctx)
v := reflect.ValueOf(node)
if v.Kind() == reflect.Slice {
if v.Len() == 0 {
return
}
// Manage negative values
idx := f.Idx
if idx < 0 {
idx += v.Len()
}
if 0 <= idx && idx < v.Len() {
callNextIndexSlice(f.next, node, ctx, v.Index(idx).Interface())
}
}
}
func callNextIndexSlice(next pathFn, node interface{}, ctx *queryContext, value interface{}) {
if treesArray, ok := node.([]*toml.Tree); ok {
ctx.lastPosition = treesArray[0].Position()
}
next.call(value, ctx)
}
// filter by slicing
type matchSliceFn struct {
matchBase
Start, End, Step int
Start, End, Step *int
}
func newMatchSliceFn(start, end, step int) *matchSliceFn {
return &matchSliceFn{Start: start, End: end, Step: step}
func newMatchSliceFn() *matchSliceFn {
return &matchSliceFn{}
}
func (f *matchSliceFn) setStart(start int) *matchSliceFn {
f.Start = &start
return f
}
func (f *matchSliceFn) setEnd(end int) *matchSliceFn {
f.End = &end
return f
}
func (f *matchSliceFn) setStep(step int) *matchSliceFn {
f.Step = &step
return f
}
func (f *matchSliceFn) call(node interface{}, ctx *queryContext) {
if arr, ok := node.([]interface{}); ok {
// adjust indexes for negative values, reverse ordering
realStart, realEnd := f.Start, f.End
if realStart < 0 {
realStart = len(arr) + realStart
v := reflect.ValueOf(node)
if v.Kind() == reflect.Slice {
if v.Len() == 0 {
return
}
if realEnd < 0 {
realEnd = len(arr) + realEnd
var start, end, step int
// Initialize step
if f.Step != nil {
step = *f.Step
} else {
step = 1
}
if realEnd < realStart {
realEnd, realStart = realStart, realEnd // swap
}
// loop and gather
for idx := realStart; idx < realEnd; idx += f.Step {
if treesArray, ok := node.([]*toml.Tree); ok {
if len(treesArray) > 0 {
ctx.lastPosition = treesArray[0].Position()
}
// Initialize start
if f.Start != nil {
start = *f.Start
// Manage negative values
if start < 0 {
start += v.Len()
}
// Manage out of range values
start = max(start, 0)
start = min(start, v.Len()-1)
} else if step > 0 {
start = 0
} else {
start = v.Len() - 1
}
// Initialize end
if f.End != nil {
end = *f.End
// Manage negative values
if end < 0 {
end += v.Len()
}
// Manage out of range values
end = max(end, -1)
end = min(end, v.Len())
} else if step > 0 {
end = v.Len()
} else {
end = -1
}
// Loop on values
if step > 0 {
for idx := start; idx < end; idx += step {
callNextIndexSlice(f.next, node, ctx, v.Index(idx).Interface())
}
} else {
for idx := start; idx > end; idx += step {
callNextIndexSlice(f.next, node, ctx, v.Index(idx).Interface())
}
f.next.call(arr[idx], ctx)
}
}
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
// match anything
type matchAnyFn struct {
matchBase