Build arm + arm64 binaries for linux and windows (#790)
* Build arm + arm64 binaries for linux and windows * Type MaxInt64 to avoid overflow on 32 bits arch On a 32 bits arch, math.MaxIn64 is interpreted as an int, and therefore overflows. This causes compilation to build on those platforms.
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@@ -16,7 +16,11 @@ builds:
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mod_timestamp: '{{ .CommitTimestamp }}'
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targets:
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- linux_amd64
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- linux_arm64
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- linux_arm
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- windows_amd64
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- windows_arm64
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- windows_arm
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- darwin_amd64
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- darwin_arm64
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- id: tomljson
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@@ -31,7 +35,11 @@ builds:
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mod_timestamp: '{{ .CommitTimestamp }}'
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targets:
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- linux_amd64
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- linux_arm64
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- linux_arm
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- windows_amd64
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- windows_arm64
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- windows_arm
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- darwin_amd64
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- darwin_arm64
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- id: jsontoml
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@@ -46,7 +54,11 @@ builds:
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mod_timestamp: '{{ .CommitTimestamp }}'
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targets:
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- linux_amd64
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- linux_arm64
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- linux_arm
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- windows_amd64
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- windows_arm64
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- windows_arm
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- darwin_amd64
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- darwin_arm64
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universal_binaries:
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+1
-1
@@ -312,7 +312,7 @@ func (enc *Encoder) encode(b []byte, ctx encoderCtx, v reflect.Value) ([]byte, e
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case reflect.Uint64, reflect.Uint32, reflect.Uint16, reflect.Uint8, reflect.Uint:
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x := v.Uint()
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if x > uint64(math.MaxInt64) {
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return nil, fmt.Errorf("toml: not encoding uint (%d) greater than max int64 (%d)", x, math.MaxInt64)
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return nil, fmt.Errorf("toml: not encoding uint (%d) greater than max int64 (%d)", x, int64(math.MaxInt64))
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}
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b = strconv.AppendUint(b, x, 10)
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case reflect.Int64, reflect.Int32, reflect.Int16, reflect.Int8, reflect.Int:
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