fix: Change logs to Debug level on load env files

This commit is contained in:
2025-07-21 00:06:18 +03:00
parent 6624a881db
commit e47437f163

View File

@@ -29,7 +29,7 @@ func init() {
env = "development"
}
appLog.Global.Get(appLog.SYSTEM).Info("Load environment variables for ", env, " env")
appLog.Global.Get(appLog.SYSTEM).Debug("Load environment variables for ", env, " env")
err := godotenv.Load()
if err != nil {
@@ -37,12 +37,12 @@ func init() {
appLog.Global.Get(appLog.SYSTEM).Exit(1)
}
appLog.Global.Get(appLog.SYSTEM).Info("Loaded .env file")
appLog.Global.Get(appLog.SYSTEM).Debug("Loaded .env file")
appLog.Global.Get(appLog.SYSTEM).Info("Try to load .env.local file")
appLog.Global.Get(appLog.SYSTEM).Debug("Try to load .env.local file")
if err = godotenv.Overload(".env.local"); err != nil {
appLog.Global.Get(appLog.SYSTEM).Info("Failed to load .env.local file")
appLog.Global.Get(appLog.SYSTEM).Debug("Failed to load .env.local file")
} else {
appLog.Global.Get(appLog.SYSTEM).Info("Loaded .env.local file")
appLog.Global.Get(appLog.SYSTEM).Debug("Loaded .env.local file")
}
}