rebuild front
This commit is contained in:
@@ -2,95 +2,18 @@
|
||||
<html lang="ru">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<link rel="shortcut icon" href="./favicon.ico" type="image/x-icon">
|
||||
<title>Ostiwe</title>
|
||||
<link href="https://fonts.googleapis.com/css2?family=Permanent+Marker&display=swap" rel="stylesheet">
|
||||
<meta name="og:title" content="Ostiwe"/>
|
||||
<meta name="og:image" content="thumb.png"/>
|
||||
<style>
|
||||
* {
|
||||
font-family: 'Permanent Marker', cursive;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
#canvas-interactive {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
.canvas-interactive-wrapper {
|
||||
position: relative;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
.page-title {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
color: white;
|
||||
font-size: 8em;
|
||||
z-index: 999;
|
||||
}
|
||||
</style>
|
||||
<meta name="og:image" content="./assets/images/thumb.jpg"/>
|
||||
<link rel="stylesheet" href="./assets/styles/app.css">
|
||||
</head>
|
||||
<body class="canvas-interactive-wrapper">
|
||||
<h1 class="page-title">Ostiwe</h1>
|
||||
<canvas id="canvas-interactive"></canvas>
|
||||
<script src="./granim.min.js"></script>
|
||||
<script>
|
||||
function shuffle(array) {
|
||||
let currentIndex = array.length, temporaryValue, randomIndex;
|
||||
<body class="page-root">
|
||||
<div class="page-title__wrapper">
|
||||
<div class="page-title__wrapper-inner">
|
||||
<h1 class="page-title">Ostiwe</h1>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
// While there remain elements to shuffle...
|
||||
while (0 !== currentIndex) {
|
||||
|
||||
// Pick a remaining element...
|
||||
randomIndex = Math.floor(Math.random() * currentIndex);
|
||||
currentIndex -= 1;
|
||||
|
||||
// And swap it with the current element.
|
||||
temporaryValue = array[currentIndex];
|
||||
array[currentIndex] = array[randomIndex];
|
||||
array[randomIndex] = temporaryValue;
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
let gradients = [
|
||||
['#21D4FD', '#B721FF'],
|
||||
['#8EC5FC', '#E0C3FC'],
|
||||
['#FEE140', '#FA709A'],
|
||||
['#D9AFD9', '#97D9E1'],
|
||||
['#FF3CAC', '#784BA0'],
|
||||
['#A9C9FF', '#FFBBEC'],
|
||||
['#F093FB', '#F5576C'],
|
||||
['#A8EDEA', '#FED6E3'],
|
||||
['#30CFD0', '#330867'],
|
||||
['#89F7FE', '#66A6FF'],
|
||||
];
|
||||
new Granim({
|
||||
element: '#canvas-interactive',
|
||||
name: 'interactive-gradient',
|
||||
elToSetClassOn: '.canvas-interactive-wrapper',
|
||||
direction: 'diagonal',
|
||||
isPausedWhenNotInView: false,
|
||||
stateTransitionSpeed: 500,
|
||||
states: {
|
||||
'default-state': {
|
||||
gradients: shuffle(gradients),
|
||||
transitionSpeed: 10000,
|
||||
},
|
||||
},
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
Reference in New Issue
Block a user